Once, the empires of humanity covered galaxies, and we benefited from technology only dreamed of by poets of earlier ages. But now the Wheel of Fire has turned, and we struggle in the dying light to retain half-remembered secrets and finish our petty revenges. Within the Iron Empires, princes contend as if it mattered, while without the Vaylen gorge themselves on human hosts and plot to take over other worlds for the benefit of the trillions of them yet to be born.
Our world sits like a jewel in space, isolated from even its nearest sisters by weeks of travel in centuries-old Hammer spacecraft. Only a few of us understand the threat it now faces. Will you look beyond your station and attachments to fight the greater enemy? Would you sacrifice the projects and connections that make you human to save humanity, if only for a brief hour?
I'm looking for 2-4 players for a game of Burning Empires - a science-fantasy game based on the Burning Wheel system. The game is moderately crunchy, but focuses intensely on the characters' morality, goals, desires, and relationships - you'll roll a bunch of dice to figure out whether your squad of power-armored Anvil Lords can breach the ship's hull before the aliens finish body-snatching their target - but whether you succeed will have as much to do with what you will do to save your lover from becoming an alien host as with how many ranks you have in your Squad Support Weapons skill. We'll collectively create a world in the dying Iron Empires that is being infiltrated by the parasitic Vaylen, and then play the major characters on each side of the war to subvert or preserve it. The game is also moderately competitive - the PCs will be on the human side (but may be otherwise antagonistic to each other) and you all and I will contend on a meta-game level to see whether the humans or the aliens achieve their global goals.
No previous experience with Burning Wheel-based games will be presumed, though of course it's handy. If you like free-form games best, this is probably not the game for you. If you like mechanics that are deeply integrated with the story-telling, this may be your game.
Logistically, I'm looking to play 1/2 weeks, ideally in the evenings, starting in January (I'm overseas until about Christmas). I can host at my place in Charles Village, or we can talk an alternate venue (those of you who already know me know that my main scheduling determinant is the fact that I've got a three-year-old that I like to be able to put to bed before I game). Which particular night will depend in part on other folks' preference and in part on when I end up teaching in the new semester. If I get enough interest to run the game, though, I hope to do a bunch of the prep, including creating characters and a world, via email/G+/chat before I get home, so we can "hit the ground running."
Our world sits like a jewel in space, isolated from even its nearest sisters by weeks of travel in centuries-old Hammer spacecraft. Only a few of us understand the threat it now faces. Will you look beyond your station and attachments to fight the greater enemy? Would you sacrifice the projects and connections that make you human to save humanity, if only for a brief hour?
I'm looking for 2-4 players for a game of Burning Empires - a science-fantasy game based on the Burning Wheel system. The game is moderately crunchy, but focuses intensely on the characters' morality, goals, desires, and relationships - you'll roll a bunch of dice to figure out whether your squad of power-armored Anvil Lords can breach the ship's hull before the aliens finish body-snatching their target - but whether you succeed will have as much to do with what you will do to save your lover from becoming an alien host as with how many ranks you have in your Squad Support Weapons skill. We'll collectively create a world in the dying Iron Empires that is being infiltrated by the parasitic Vaylen, and then play the major characters on each side of the war to subvert or preserve it. The game is also moderately competitive - the PCs will be on the human side (but may be otherwise antagonistic to each other) and you all and I will contend on a meta-game level to see whether the humans or the aliens achieve their global goals.
No previous experience with Burning Wheel-based games will be presumed, though of course it's handy. If you like free-form games best, this is probably not the game for you. If you like mechanics that are deeply integrated with the story-telling, this may be your game.
Logistically, I'm looking to play 1/2 weeks, ideally in the evenings, starting in January (I'm overseas until about Christmas). I can host at my place in Charles Village, or we can talk an alternate venue (those of you who already know me know that my main scheduling determinant is the fact that I've got a three-year-old that I like to be able to put to bed before I game). Which particular night will depend in part on other folks' preference and in part on when I end up teaching in the new semester. If I get enough interest to run the game, though, I hope to do a bunch of the prep, including creating characters and a world, via email/G+/chat before I get home, so we can "hit the ground running."